iorewlucid.blogg.se

Simcity 4 mapper tool
Simcity 4 mapper tool









When adding a zone two rectangles will appear of the appropriate color green for residential, etc The thick rectangle snaps to the road and indicates where the zone will be and the thin rectangle indicates how much space is needed for the largest building. Numbers in parentheses were tried and found to be not enough. Using the dirt road tool, here is how much space to leave between roads in simoleans. The second gridline will provide enough space for two high density buildings back to back and a gap inbetween that could fit a road or is potentially useful for narrow parks. Mouse over road with road selected: The first gridline will provide just enough space for a single high density building to exist between the roads. Mouse over avenue with road selected: The first gridline will provide enough room for two high density buildings back to back making for maximum use of the space given the two road types you want to use. The gridline displayed for a given road depends on what road you moused over and what road type you currently have selected. Turning on the "gridlines" feature when plopping a road tile will display gridlines for the last two road tiles you mouse over. Luckily the game itself provides an excellent tool to help you with this.

simcity 4 mapper tool

In SimCity 5, what is the best 'block' size to use meaning, how much space should there be between roads? To answer this I'm going to need to establish some criteria for "ideal". Arqade is a question and answer site for passionate videogamers on all platforms. By using our site, you acknowledge that you have read and understand our Cookie PolicyPrivacy Policyand our Terms of Service.











Simcity 4 mapper tool